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Architecture Mastery
Designing and constructing SOLID programs is an art that is learned through time and experience. Key principles and guidelines have been developed by the software community through the years. This section will guide you in the process of honing your software architecture skills
Details
Included Learning set Modules
1
UI: EXTENSIBLE & MOD UIS: EXTEND THE VI SERVER WITH OBJECT-ORIENTED TECHNIQUES
2
REUSE MORE CODE: THE INCREASING POWER OF MALLEABLE VIS
3
OO: SOLID ACTOR PROGRAMMING
4
HAL/MAL: NI TEST ENGINEERING: HOW WE BUILT OUR HAL/MAL AND WHAT WE LEARNED
5
HAL/MAL: BLOOMY'S EFT HELPS BOSE BEAT DOWN THE COST OF TEST DEVELOPMENT
6
DCAF: INTEGRATING COMPLEX HIGH-CHANNEL-COUNT SYSTEMS WITH LABVIEW DCAF
7
THE CLOUD IS TRANSFORMING YOUR INDUSTRY
8
HAL/MAL: DESIGNING A REAL-WORLD HARDWARE ABSTRACTION LAYER THAT LASTS
9
EVOLVING FROM QUICK CODING TO GOOD ARCHITECTURE AND CLEAN CODE
10
DQMH: GETTING XCONTROL FUNCTIONALITY WITH DYNAMICALLY CONFIGURED VIEWS AND DQMH
11
DCAF: DISTRIBUTED CONTROL AND AUTOMATION FRAMEWORK (DCAF) UNDER THE HOOD
12
CLEAN CODE: UNDER THE HOOD OF A SOPHISTICATED MESSAGING FRAMEWORK
13
AF: UNDERSTANDING THE DECOUPLING OF MESSAGING IN ACTOR FRAMEWORK
14
AF: MEDIATED VIEWABLE ACTORS: OBSERVER, MEET MODEL-VIEW-VIEWMODEL
16
AF: EFFICIENT ACTOR FRAMEWORK DEVELOPMENT: STRUCTURE, MESSAGING, AND WORKFLOW
17
DON'T WAIT FOR LABVIEW R&D, IMPLEMENT YOUR OWN LABVIEW FEATURES
18